Category: Best Books

Roman History Books I-III

History:Roman History Books I-III

Roman History Books I-III

History

Though nobody doubted that a war was impending from the Tarquins, yet it broke out later than was generally expected; however, liberty was well-nigh lost by fraud and treachery, a thing they never apprehended. There were among the Roman youth several young men--and these of no no rank--who, while the regal government lasted, had enjoyed greater license in their pleasures, being the equals in age, boon companions of the young Tarquins, and accustomed to live after the fashion of princes.

History


History

Roman History Books I-III


History:The First Frontier: The Forgotten History of Struggle, Savagery, and Endurance in Early America

The First Frontier: The Forgotten History of Struggle, Savagery, and Endurance in Early America

History

Frontier: the word carries the inevitable scent of the West. But before Custer or Lewis and Clark, before the first Conestoga wagons rumbled across the Plains, it was the East that marked the frontier—the boundary between complex Native cultures and the first colonizing Europeans.

Here is the older, wilder, darker history of a time when the land between the Atlantic and the Appalachians was contested ground—when radically different societies adopted and adapted the ways of the other, while struggling for control of what all considered to be their land.

The First Frontier traces two and a half centuries of history through poignant, mostly unheralded personal stories—like that of a Harvard-educated Indian caught up in seventeenth-century civil warfare, a mixed-blood interpreter trying to straddle his white and Native heritage, and a Puritan woman wielding a scalping knife whose bloody deeds still resonate uneasily today. It is the first book in years to paint a sweeping picture of the Eastern frontier, combining vivid storytelling with the latest research to bring to life modern America’s tumultuous, uncertain beginnings.

History


History

The First Frontier: The Forgotten History of Struggle, Savagery, and Endurance in Early America


History:Freud, Murder, and Fame: Lessons in Psychology's Fascinating History

Freud, Murder, and Fame: Lessons in Psychology's Fascinating History

History

How did Sigmund Freud first become a household name in America? "Freud, Murder, and Fame" highlights the importance of the 1924 Leopold and Loeb murder trial (“the Crime of the Century”), when testimony from Freudian psychoanalysts captivated the nation. The trial’s front-page media exposure introduced many Americans to Freudian theory, as seemingly everyone became engrossed in the senseless murder of 14-year-old Bobby Franks.

This book offers an evidence-based interpretation of how Freud first achieved widespread fame in America. It also provides “Lessons in Psychology’s Fascinating History” that demonstrate the process of recreating the past, teach how to differentiate historical fiction from historical fact, and stress the importance of critically evaluating historical interpretations. Finally, it counteracts the negative stereotype that history is boring. It should interest general readers, students, scholars, and educators; anyone who is passionate about history, psychology, psychoanalysis, Freud, or the psychological aspects of crime can find it worthwhile.

History


History

Freud, Murder, and Fame: Lessons in Psychology's Fascinating History



In Good Taste: Create Your Own Family History Cookbook

History:In Good Taste: Create Your Own Family History Cookbook

In Good Taste: Create Your Own Family History Cookbook

History

Over 600 tried and true recipes, with a way to start saving your own family favorites, along with a photo of the person who gave you the recipe, a place to add some history about them and creating your very own family cookbook.


History

In Good Taste: Create Your Own Family History Cookbook


History:Children's Encyclopedia of American History (Smithsonian) (Smithsonian Institution)

Children's Encyclopedia of American History (Smithsonian) (Smithsonian Institution)

History

With its up to the moment content and engaging style, this major reference book is an essential resource that helps children relate today's news to the events of the past. Focusing on the who, what, when, where, and how, DK's Children's Encyclopedia of American History is published in conjunction with the Smithsonian Institution to present a completely unique survey of the story of America. Featuring more than 1,000 stunning photographs, plus maps, charts, and profiles of famous Americans, this book has been painstakingly designed with a cutting edge visual style to pull in even the most reluctant readers.

A Main Selection of Children's BookoftheMonth Club


History

Children's Encyclopedia of American History (Smithsonian) (Smithsonian Institution)


History:The Story of the World: History for the Classical Child: Volume 1: Ancient Times: From the Earliest Nomads to the Last Roman Emperor, Revised Edition

The Story of the World: History for the Classical Child: Volume 1: Ancient Times: From the Earliest Nomads to the Last Roman Emperor, Revised Edition

History

This first book in the four-volume narrative history series for elementary students will transform your study of history. The Story of the World has won awards from numerous homeschooling magazines and readers' polls—over 150,000 copies of the series in print!

What terrible secret was buried in Shi Huangdi's tomb? Did nomads like lizard stew? What happened to Anansi the Spider in the Village of the Plantains? And how did a six-year-old become the last emperor of Rome?

Told in a straightforward, engaging style that has become Susan Wise Bauer's trademark, The Story of the World series covers the sweep of human history from ancient times until the present. Africa, China, Europe, the Americas—find out what happened all around the world in long-ago times. This first revised volume begins with the earliest nomads and ends with the last Roman emperor. Newly revised and updated, The Story of the World, Volume 1 includes maps, a new timeline, more illustrations, and additional parental aids. This read-aloud series is designed for parents to share with elementary-school children. Enjoy it together and introduce your child to the marvelous story of the world's civilizations.

Each Story of the World volume provides a full year of history study when combined with the Activity Book, Audiobook, and Tests—each available separately to accompany each volume of The Story of the World Text Book. Volume 1 Grade Recommendation: Grades 1-5. Illustrated throughout with black-and-white drawings and maps


History

The Story of the World: History for the Classical Child: Volume 1: Ancient Times: From the Earliest Nomads to the Last Roman Emperor, Revised Edition



Designer Drafting and Visualizing for the Entertainment World

Entertainment:Designer Drafting and Visualizing for the Entertainment World

Designer Drafting and Visualizing for the Entertainment World

Entertainment

Designer Drafting for the Entertainment World provides essential information for designers, covering traditional hand drafting techniques as well as computer-based drawing programs. This new text begins with the basic tools and comprehensive coverage of the principles of scenic drafting and goes on to cover professional applications for the stage, motion pictures, television, trade shows, and amusement park scenery. It also includes a chapter on virtual scenery and lighting.

The principles of drafting are explained with simple drawings from the world of scenery as well as many examples of more complex draftings from some of the finest scenic designers working professionally. Patricia Woodbridge has worked professionally in theatre, film and television, and uses examples from all industries throughout the book. Since the examples of drafting are taken from a wide variety of different scenic applications, it gives the young designer a survey of scenic career possibilities.


A comprehensive drafting text designed for all areas of the entertainment world - films, theatre, television, and many others

Covers traditional hand drafting techniques as well as computer-based drawing programs

Entertainment


Entertainment

Designer Drafting and Visualizing for the Entertainment World


Entertainment:Playing The Game: How Triple H Became the Heir Apparent to the WWE Empire

Playing The Game: How Triple H Became the Heir Apparent to the WWE Empire

Entertainment

"Playing The Game: How Triple H Became the Heir Apparent to the WWE Empire" is an explosive and compelling new account of Triple H's life, career, and ascension to power within World Wrestling Entertainment.

Bestselling author Michael Essany explores how Triple H worked his way into WWE chief Vince McMahon's inner circle.

This gripping, first of its kind look inside the WWE also addresses some of the biggest criticisms and controversies of Triple H's career, including his supposed sham of a marriage to Stephanie McMahon and Shawn Michaels' accusation that 'The Game' was behind the infamous Montreal screw job.

This completely unauthorized and unsanctioned work aims to separate rumor from reality and articulate why 'The Game' may ultimately be the best thing for WWE's future real-life corporate governance.

TABLE OF CONTENTS

Chapter 1: Let ‘The Game’ Begin
Chapter 2: Ladder Match
Chapter 3: The Cerebral Assassin
Chapter 4: It’s All About ‘The Game’
Chapter 5: The Favorite Son
Chapter 6: Learning The Ropes
Chapter 7: Game Changer

BOOK EXCERPT FROM CHAPTER 1

Those who have worked with and for the multi-time WWE Champion say Paul Levesque – or “Triple H” as he’s known to the WWE Universe – is the smartest and most cunning mind in the history of professional wrestling.

Always one step ahead of his friends and two steps ahead of his enemies, Paul Levesque has long aspired to be more than just one of the greatest in-ring performers of his generation. “The Game,” as he’s universally recognized, wanted to become a larger than life titan of the industry he dominated as a performer for two decades.

While never publicly claiming such, it was clear that Levesque wanted to be the next Vince McMahon. But as a businessman widely considered to be keener and more shrewd than Hulk Hogan, Eric Bishoff, and Ted Turner, Levesque would not dare under any circumstances to compete against McMahon’s revered WWE – nor would he jump ship during the company’s mid-1990’s slump against Turner’s WCW.

Still, Levesque, some assert, knew he wanted to one day take over the WWE as soon as signed his first development contract with the lone superpower of professional wrestling. All it would take to make it happen was an artful strategy – one that would be concealed from public view thanks to WWE executives and fans concentrating their attention on Levesque’s undeniable star power and unparalleled professional wrestling prowess.

You Can Read More In The eBook!

Entertainment


Entertainment

Playing The Game: How Triple H Became the Heir Apparent to the WWE Empire


Entertainment:101 Easy Entertaining Recipes Cookbook: We love get-togethers! Whether we're celebrating a birthday, the big game or even "just because," i (Gooseberry Patch)

Entertainment

  • Designed exclusively by Gooseberry Patch
  • 101 of our very best entertaining recipes
  • Mouthwatering photo for each dish
  • Chapters include Simple Starters, Party Perfect, Sit Down & Enjoy & Sweet Endings
  • Durable softcover, 112 pages
  • 8-1/2" square

It's entertaining...made easy! We just love get-togethers, so we're excited to share our cookbook, 101 Easy Entertaining Recipes.
Whether you're celebrating a birthday, holiday or just-because family
dinners...you'll love tried & true favorites like smoky sausage
wraps, Vickie's gazpacho dip or mini burger bites. And don't forget our
delicious chocolate pizza...yum! With every mouthwatering, easy-to-fix
recipe you'll find a photo so you'll know just what to expect. Company's
coming and we've got recipes to impress! Durable softcover, 112 pages.

Entertainment


Entertainment

101 Easy Entertaining Recipes Cookbook: We love get-togethers! Whether we're celebrating a birthday, the big game or even "just because," i (Gooseberry Patch)


Entertainment:Exiles - Volume 16: Starting Over (Exiles (Marvel Entertainment Group))

Exiles - Volume 16: Starting Over (Exiles (Marvel Entertainment Group))

Entertainment

The team comes back from a mission that couldn't have turned out more bizarre, but this time Heather's missing and the Crystal Palace is void of any signs of life. Where did the Exiles' trusted arm-chair general disappear to? Why is the Palace empty? What new doom awaits them in the next dysfunctional dimension? Welcome new penciler Clayton (Uncanny X-Men) Henry and cover artist Tomm (Agents of Atlas) Coker as they join X-Men legend Chris Claremont on a story that will change the team forever. Collects Exiles #95-100.

Entertainment


Entertainment

Exiles - Volume 16: Starting Over (Exiles (Marvel Entertainment Group))


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